Connectivity + Time: Barcelona Soup Kitchen





Midterm review notes:  Consider the specific activities that happen during each time.  Sketch out scenarios to respond to.  How are farmer’s markets set up and taken down?




Midterm review notes: It is nice to see where you where inspired in your project, but did not literally translate this idea into yours.






Midterm review notes: You are choreographing the interaction that occurs in the space.  How can different configurations support the activities in each scenario?  What are the limitations to the flexibility?




Midterm review notes: Test different parametric operations to achieve set configurations.  




2 responses to “Connectivity + Time: Barcelona Soup Kitchen

  1. Sermin, great overall presentation. Its also very helpful to see it at your desk. I know you are pairing up but still here are some comments.
    firstly, lunch is a bigger meal than dinner in Barcelona. Still, the quest that informs your build, is it the meals of food over the day or something else?
    do you explore the vertical boards getting denser in 3D space- maybe testing other overall form than the 4 sided square. The person sitting in the section above is intriguing. Maybe a more fluid, 3D arrangement of the boards would support various meals. there are 5 in Spain! 8am, 11am, 2 pm, 6pm and 9-10pm. the 11am people stand at a bar. 6pm is tea time- a light snack, also almost standing/leaning. 8am is toast and coffee. lunch is the big meal. dinner is a lighter meal. this varies culturally and eventually you might adapt it for Portland but I think it could be fun to explore all five for Barcelona.
    What is the parametric variable? height of the wood? vertical position of the wood? you have the parametrics under control for changing spacing. how can this be used for the ergonomics or understanding of the 5 meals? you could also talk about the prep of the food if you wanted to too.
    It is all very exciting. maybe keep the board spacing variable and test density of the boards and form. somehow look at the board changes abstractly. is it on a slider, point attractor, image sampler? doing some fun tests with that might be revealing. you could also work from the other end- what does the space / ergonomic (material affect) want to be and then test the abstraction of your system to tweak different approaches to achieve that.
    dont give up. you’ll have a break through soon if you keep learning the skills as you are doing. It will turn out well. physical modeling, loose and fast at your desk could also be useful to SEE it differently.

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