Course Objectives



“The idea is that we may be able to tap into this potential market, or as Latour would say ‘develop attachments,’ by withdrawing temporarily from the ambition of producing new architectural effect in order to establish legitimacy and agency.  Developing attachments and making design accountable is what will enable us to discipline our intuitions.”

–        Alejandro Zaera-Polo, Envelope: Facuilty Conversation, Pigeon 7


Course Objectives

The studio will design a food kitchen installation in the 22@ Barcelona in parallel with a site chosen in an EcoDistrict in Portland, Oregon.  Ideas of Smart City technology will ‘attach’ to the living context of the information activities areas of both cities.  The studio will investigate how media may empower participation and the communication of values within a district, neighborhood and urban room from the bottom up.  Principles and digital media of bottom-up urban design will be explored at the scale of analytical tools and installation scale interventions using digital media.  Interaction with a parallel studio a Barcelona architecture school such as IaaC or ETSAB may be possible to assist students with understandings of place and culture.  The studio will utilize methods of parametric design, material experience and cultural events.


The studio effort will be part of a larger effort leading to a possible real-world installation in 22@ deployed in collaboration local students, a local non-profit organization and the City of Barcelona.  A visit to Barcelona immediately before the winter 2013 term may be occur via subsidized support from an Architecture Department Studio Enhancement Award.  The studio will meet with City of Barcelona representatives, experience Catalan culture and urban life, visit the site and meet colleagues from a local school.  Students will engage the real-world challenges of public service and capital driven forces in the built environment of Barcelona.  The UO PDX White Stag course will benefit from optional parallel courses in digital CNC fabrication, Grasshopper and Revit.


Technology, media and small-scale unitized interventions provide a place for what the 2012 United States Pavilion for the Venice Biennale curators called Spontaneous Interventions.  This project will provide a structure via the looseness of adaptive use of the intervention to allow public participation and the needs/wants of their culture to be supported by the built environment.  This will be done supporting the various conditions of shelter, sitting, eating, heating, belongings storage, recharging station, wifi, etc but will also support community identity conditions of interaction, namely visible identity and bridging demographics.  The project may consider how to acknowledge the new use of digital media tools including live information (arduino) and provide an interface for this to the public as a way of what Bruno Latour calls ‘attaching’ the architecture to the context of place as a means of architecture becoming alive and not static or as Bjork Ingles calls ‘petrified.’


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